![]() ![]() Then, of course, DICE struggled to make the game actually work. As the console generation transitioned over, DICE struggled to find a happy balance in Battlefield 4 between the destruction Bad Company introduced and the big play spaces and high player counts the series started with. ![]() With Battlefield 3 and 4, the series structure resembled the systems and goals of its rival more and more, even as it tried to find the thing that would set it apart. ![]() With Battlefield: Bad Company 2, the series embraced the progression and unlock system of more popular games. Since 2010, EA and Battlefield developer DICE have seemed determined to take their multiplayer-driven large-scale shooter in the direction of its competitors. Battlefield 1 proves that sometimes you have to step backward to move something forward.
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